
Branded mini-games.
We built custom one-minute playable mini-games embedded between levels, with functionality tied to Golden Gaytime, turning ad space into a fun interaction that adds value rather than interrupting.
The Golden Gaytime Slab landed with gamers through branded playable mini-games and rewarded video, an in-game media campaign that added value instead of interrupting it.

Golden Gaytime wanted the new Slab in front of gamers in a way that felt like a treat, not an ad. You Know Gaming built a data-driven in-game campaign of branded playables and rewarded video, reaching the right audience across the biggest sites, games and platforms.
Playable ads add value to the experience instead of interrupting it, drawing audiences into the brand through an instant, fun exchange rather than a skip button.
A data-driven in-game campaign of branded playables and rewarded video that added value instead of interrupting it.

We built custom one-minute playable mini-games embedded between levels, with functionality tied to Golden Gaytime, turning ad space into a fun interaction that adds value rather than interrupting.

A claw-machine stacking game unfolded across playful day-to-night cityscapes, drawing players in with the bold yellow swirl and iconic Slab logo, and rewarding precision with flying cookies and comets.

Rewarded video sat seamlessly in gameplay as a clear value exchange: watch a short video, receive in-game rewards. The opt-in format drove high completion and positive sentiment versus interruptive ads.

Data and contextual targeting placed the campaign in front of the right gamers across the biggest sites, games and platforms, capturing attention where audiences were already engaged.

Each playable wrapped with a high-energy call to action, driving players straight from the game to craving their own Golden Gaytime Slab and delivering an engagement rate of four percent.